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ddon-extractor

A Java-based reverse-engineering toolkit for deserializing the proprietary binary client resource files of Dragon's Dogma Online (DDON).

The primary goal is to convert DDON's custom binary files into human-readable JSON or YAML representations for research and game preservation purposes.

Key Features

  • 150+ supported file extensions with ~295 deserializers across all three game seasons
  • Blowfish-encrypted .arc archive unpacking and decryption
  • JSON and YAML output formats with optional metadata enrichment (NPC names, item names, quest names, translations)
  • Native executable packaging via JLink/jpackage — no JRE installation required
  • Experimental network packet deserialization (Season 3)
  • Proof-of-concept binary round-trip serialization for select formats

Quick Start

Prerequisites

  • JDK 25 (Eclipse Adoptium)
  • A DDON client installation (Season 1, 2, or 3)
  • (Optional) A DDON translation CSV file for metadata enrichment

Extract all ARC archives

./ddon-extractor resource -p true -o -m -f json -u -x D:\DDON_03040008 D:\DDON-translation\gmd.csv .

Extract all resource files

Note: This requires a prior extraction of ARC archives.

./ddon-extractor resource -p true -o -m -f json D:\DDON_03040008 D:\DDON-translation\gmd.csv .

Build from source

./gradlew build

Build native image

./gradlew jpackage

See the Architecture Overview for the full module dependency graph and build system details, or the CLI & Packet System page for the complete command-line reference.